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Workers of our companies, both production, and retail, occasionally, about every 25 to 35 days, find a rare, collectible item. For example, your car factory workers can stumble upon an old “1956 Jaguar XK140”-like-car in one of the old warehouses. Once the rare item is discovered, the company that found it can claim item NFT for their crypto wallet - this is optional.

In-game money is used at the auction and there is a 30% fee. The best bidder gets the item and can claim the NFT token with ownership rights - again, claiming the NFT token is optional.

Only companies with an ALGO address registered (your: Account settings / NFT Account) are considered to get the One of a Kind collectible.

More examples of rare items: Saturn V, Apple-1, …

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Each time a product of certain quality is produced for the first time, the player producing it gets collectibles. For example, when the first BFR quality 12 is produced, there will be a collectible item: one BFR-Q-12. The player producing it can claim NFT with ownership rights - claiming the NFT token is optional.

There will be varying amounts of the collectible items generated, based on the quality:

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Can sell a collectible by selecting it on your profile. The options are to display it on your profile or to Sell it on the exchange for Sim Boosts. Minimum price is set at 10 Sim Boosts. There is a 10% fee on the Sim Boosts for each sale.

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Note: Some Collectibles shown above do not exist in game; and are only for this guide.

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